I'm a 24-year-old UX & Interaction designer based in Austin currently working at ALTR
In 2017, a friend and mentor asked me to take a concept for a mock economy game he had thought of, and see if I could sell it. Before I knew it, I was designing my first product. It wasn't long after that I became hooked on the process of design and could see how vastly powerful and applicable it was.
My goal is to create digital experiences that are intuitive, effective, and engaging. I have worked with small-scale and enterprise-level companies to create a variety of interfaces. I love finding creative solutions to challenging design problems.
I begin my design process by understanding all of the context I can about the problem at hand; by asking why until a logical path to a solution can be found. Atomic design systems, the involvement of all associated parties in my process, and hand-off tools, such as Anima are just a few effective strategies that I use to ensure my mock-ups become real, meaningful solutions.
I have a deep interest in problem-solving and a true curiosity about how interfaces can be best created to produce the highest possible "bandwidth" between our minds, and our tools.